PART THREE OF the ‘Epic’ debate follows our intrepid heroes, Tim Sweeney and Andrew Richards, through the wilds of a GDC conference room, in the heart of the Moscone Center forest. The topic: Graphics hardware and it’s future, programmable or more fixed hardware?
In Episode 3, our group of kind hearted heroes talk about cell-like architectures, chunking data, moving it around buses, and a bit on data locality. In a subtle twist, bits of humor and non-multicultural jokes abound, but sadly fall flat. The lesson from today’s episode? Don’t crack jokes based on cultural norms to people from countries that don’t share said norm. That, and something about graphics.
Latest posts by Charlie Demerjian (see all)
- How big is AMD’s Ryzen die? - Feb 24, 2017
- What comes after Intel’s Icelake family? - Feb 24, 2017
- AMD’s Ryzen 7 1800X beats Intel’s i7 6900K at half the price - Feb 22, 2017
- Intel to launch an Atom, Xeon-D, XMM7560 LTE and more - Feb 20, 2017
- Qualcomm announces two 802.11ax chip - Feb 13, 2017