Imagination Technologies (LSE:IMG) may not be a name that is immediately familiar to you when we mention graphics, but it is actually one of the most successful companies in the embedded business that include smartphones.
Imagination has now released the first two cores of its Series 6 family named G6200 and G6400. Imagination claims that these cores offer extremely low bandwidth and power consumption. This is achieved in part by using compression of data transferred over the memory bus. The cores also include a number of cores specifically designed for housekeeping.
So far Imagination has 6 licensees that include ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek.
According to the press release PowerVR Series6 GPU cores are designed to offer computing performance exceeding 100GFLOPS and reaching the TFLOPS range enabling high-level graphics performance from mobile through to high-end compute and graphics solutions.
Based on a scalable number of compute clusters the PowerVR Rogue architecture is designed to target the requirements of a growing range of demanding markets from mobile to the highest performance embedded graphics including smartphones, tablets, PC, console, automotive, DTV and more. Compute clusters are arrays of programmable computing elements that are designed to offer high performance and efficiency while minimising power and bandwidth requirements. The first PowerVR Series6 cores, the G6200 and G6400, have two and four compute clusters respectively.
“Based on our experience in shipping hundreds of millions of GPU cores, plus extensive market and customer feedback, we have been able to set a new standard in GPU architecture, particularly in the areas of power, bandwidth and efficiency – the key metrics by which GPUs are now judged. We are confident that with the Rogue architecture we have a very clear technology advantage and an exceptional roadmap for the PowerVR Series6 family which our partners can depend on,” says Hossein Yassaie, CEO of Imagination.
All members of the Series6 family support all features of the latest graphics APIs including OpenGL ES ‘Halti’, OpenGL 3.x/4.x, OpenCL 1.x and DirectX10 with certain family members extending their capabilities to full WHQL-compliant DirectX11.1 functionality.S|A
Mads Ølholm
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