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Old 02-17-2017, 03:35 AM
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NTMBK NTMBK is offline
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Default NVidia favouritism from Unreal Engine continues

https://www.unrealengine.com/blog/un...-4-15-released

Quote:
The engine now supports AFR rendering for Nvidia SLI configurations to provide superior performance when multiple graphics cards are detected. The largest improvement comes from the renderer copying inter-frame dependencies between GPUs as early as possible. Developers will need to work with NVIDIA to test their game and to have it automatically switched over to AFR where appropriate.
Meanwhile the only bone that AMD get is that it will actually use the ************ dGPU in laptops.
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Old 02-17-2017, 06:54 AM
DCO DCO is offline
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Nvidia's engine 4.
Not sure why Microsoft uses that engine for their games, they get less performance for their console. Compare to Sony, the first party teams are pushing the envelope with their own engines and the console was already more powerful.
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Old 02-17-2017, 10:02 AM
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Nvidia probably paid or did the work to get it to switch. Makes sense they got other things as part of that bundle.
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Old 02-18-2017, 10:22 PM
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Quote:
Originally Posted by NTMBK View Post
https://www.unrealengine.com/blog/un...-4-15-released



Meanwhile the only bone that AMD get is that it will actually use the ************ dGPU in laptops.
Is it confirmed that CrossFireX support doesn't "come for free" with the addition of SLI support?
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Old 03-01-2017, 09:58 AM
muziqaz muziqaz is offline
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Fast forward to today and AMD was all over that engine version with their live stream yesterday
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