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  #1301  
Old 01-11-2017, 08:00 PM
DCO DCO is offline
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Quote:
Originally Posted by chithanh View Post
So the latest leak from Best Buy puts Switch at $249.
Expensive but expected, I still think 300$ but we could have a surprise, who knows.
The problem is that when you add your screen protection, extra memory, etc the price...
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  #1302  
Old 01-12-2017, 01:36 AM
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In Italy will be about 300+ Euro. If we consider that you can buy a PS4/XB1 for just 249 Euro, it's not a bargain for sure ...
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  #1303  
Old 01-12-2017, 11:35 AM
chithanh chithanh is offline
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UK and Canadian prices have also leaked, they suggest that the price will be the same in all markets (before VAT). Unless of course Italian retailers charge more than other European retailers.

Quote:
Originally Posted by boom View Post
How do you make the similarly priced PS4 and Xbone similarly be portable?
Well Switch does not have a mobile network connection, so it is primarily targeted at home use. Nintendo USA statements that "Nintendo Switch is a home gaming system first and foremost" reinforce this view.

Then you have the problem that Switch needs to make hardware compromises in order to support portable gaming.

You know who last made such compromises in software? Microsoft with their Metro interface. In the end that resulted in something which was neither a good desktop nor a good mobile interface.

So the extra value that Nintendo gets out of the portability needs to be contrasted with the reduced value from the compromises and I am not yet convinced that Nintendo comes out ahead on this one.

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Originally Posted by boom View Post
You are rejecting the shield's failure because what you are saying just won't bring success for the clones. Every nintendo portable has competitors pop up and they all suck in comparison. Only way to beat nintendo is if hackers get the same OS running on clones.
Previous Nintendo handhelds were sufficiently different hardware wise from mass-market Android devices to take most manufacturers out of their comfort zone and make clone creation infeasible. With Switch this is no longer the case.

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Originally Posted by boom View Post
Lines are blurring. Multiplats are going to soon be including mobile/portable devices. Nintendo Switch will help start that process.

Capability of mobile devices are only limited artificially by their OS.
Multiplats are already on mobile. See Square Enix games.
The middleware is also there.
Switch did not contribute anything to that so far. If anythin, Switch is riding on the transition to mobile as Vulkan will probably inherit the status of dominant graphics API from OpenGL ES.

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Originally Posted by boom View Post
The "nintendo demographic" i.e. family/causals moved on to playing adult games on the Playstation? What are you reading and whom are your observing because your statement has little basis in realty.
Who said adult games? But if you call FIFA 17 an adult game...

Last edited by chithanh; 01-12-2017 at 11:37 AM.
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  #1304  
Old 01-12-2017, 12:23 PM
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Quote:
Originally Posted by chithanh View Post
UK and Canadian prices have also leaked, they suggest that the price will be the same in all markets (before VAT). Unless of course Italian retailers charge more than other European retailers.

Well Switch does not have a mobile network connection, so it is primarily targeted at home use. Nintendo USA statements that "Nintendo Switch is a home gaming system first and foremost" reinforce this view.

Then you have the problem that Switch needs to make hardware compromises in order to support portable gaming.

You know who last made such compromises in software? Microsoft with their Metro interface. In the end that resulted in something which was neither a good desktop nor a good mobile interface.

So the extra value that Nintendo gets out of the portability needs to be contrasted with the reduced value from the compromises and I am not yet convinced that Nintendo comes out ahead on this one.

Previous Nintendo handhelds were sufficiently different hardware wise from mass-market Android devices to take most manufacturers out of their comfort zone and make clone creation infeasible. With Switch this is no longer the case.

Multiplats are already on mobile. See Square Enix games.
The middleware is also there.
Switch did not contribute anything to that so far. If anythin, Switch is riding on the transition to mobile as Vulkan will probably inherit the status of dominant graphics API from OpenGL ES.

Who said adult games? But if you call FIFA 17 an adult game...
Metro is a good comparison, but Windows 8 had no exclusive software. No one wanted to upgrade because it made compromises to run the same software a different version without those compromises made.

Metro was basically "hey desktop users I know you've used the same layout for 25 years but we're going to change it now and make it more cumbersome to use with a keyboard and mouse. By the way there's no benefits to upgrading other than the new interface and all there's no software you want that only runs on Metro".

Nintendo is going to depend entirely on their software. They're going to depend on a major release of Legend of Zelda to move units. Last LoZ game we got was on Wii and it was way too linear, new one is going to be completely open world.

I don't think Nintendo will have a problem moving units with their hardware in Switch. Judging by software sales, people are perfectly content with playing a new Pokemon on an ancient ARM handheld with a screen resolution that's painful to look at.

As a device alone, Switch would definitely fail, specially if it was just a generic Android gaming device. But the mediocre hardware with big compromises will be made up for with software.

All Nintendo needs is to release enhanced ports of their major Wii U games: Mario Kart 8 with a ton of new tracks and fixed battle mode, Smash 4 with missing characters re-added, a better single player, etc. Xenoblade X with graphics and pop in that's not utterly awful, Bayo 1 and 2 for the "mature" audience, Wonderful 101 enhanced. That and one or two major third party games that people would want to play on mobile, something like Minecraft, Skyrim, etc. If they can pull off a good launch line up, they won't be able to come close to meeting demand. If they only offer a few mediocre games, they're in trouble.

Only problem I see with what I'm proposing is how do they do it without burning people who bought Wii U? Will they just give them the middle finger, or will they offer some sort of ambassador program or something?
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  #1305  
Old 01-12-2017, 04:21 PM
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Quote:
Originally Posted by chithanh View Post
UK and Canadian prices have also leaked, they suggest that the price will be the same in all markets (before VAT). Unless of course Italian retailers charge more than other European retailers.

Well Switch does not have a mobile network connection, so it is primarily targeted at home use. Nintendo USA statements that "Nintendo Switch is a home gaming system first and foremost" reinforce this view.
...

Previous Nintendo handhelds were sufficiently different hardware wise from mass-market Android devices to take most manufacturers out of their comfort zone and make clone creation infeasible. With Switch this is no longer the case.

Multiplats are already on mobile. See Square Enix games.
The middleware is also there.
Switch did not contribute anything to that so far. If anythin, Switch is riding on the transition to mobile as Vulkan will probably inherit the status of dominant graphics API from OpenGL ES.

Who said adult games? But if you call FIFA 17 an adult game...
Nintendo Switch has a dock that needs to be plugged in somewhere. When did Nintendo tell you they will never have a 3G/4G radio in the Switch or as part of joycons?

That android boogeyman is back. Your hypothetical competition already happened called the Shield. It failed as a handheld/tablet/streamer specifically because of the OS. You sound like someone that has predicted the death of Mac's since their Switch to x86. "Wait till the competitors just release a Mac-clone and kill them off completely!"

Old ports and more old ports. That is all android/iOS is good for or worth risking.
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  #1306  
Old 01-12-2017, 10:54 PM
chithanh chithanh is offline
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So the Switch was announced at $299. Higher than what PS4 and Xbone sell at now. Wow.
You will have to pay for online multiplayer (after a free trial period) which sits well with the console demographic but not with the mobile demographic. So it is again clear that Nintendo is targeting the home console crowd and Switch must be measured hy this.
Not to mention $60 games.

Quote:
Originally Posted by boom View Post
Nintendo Switch has a dock that needs to be plugged in somewhere. When did Nintendo tell you they will never have a 3G/4G radio in the Switch or as part of joycons?
They don't have mobile network in any of the announced products. About the future I don't know.

Quote:
Originally Posted by boom View Post
That android boogeyman is back. Your hypothetical competition already happened called the Shield. It failed as a handheld/tablet/streamer specifically because of the OS. You sound like someone that has predicted the death of Mac's since their Switch to x86. "Wait till the competitors just release a Mac-clone and kill them off completely!"
I never assumed that x86 would cause problems for Apple. But this concern you named was definitely not unfounded. There was a short time when there were Mac clones, and they almost ruined Apple.

Quote:
Originally Posted by boom View Post
Old ports and more old ports. That is all android/iOS is good for or worth risking.
Not all games are old ports.
Game development takes time, and Square Enix' efforts are rather young. So it is not surprising to see old ported games in the beginning because these can be brought faster to market. Going forward the new releases will have a bigger share.
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  #1307  
Old 01-13-2017, 12:13 AM
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Default Priced too high

20 millions - that's what I expect as lifetime sales from the Switch, unless they drop the price to $199US ASAP, but not later then back to school.
Nintendo premium isn't worth as much as they try to sell; IS premium, but Seiko, not Rolex - so set the prices accordingly.
But the marked will deliver a verdict - soon.
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  #1308  
Old 01-13-2017, 12:47 AM
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hmmm. I feel even if the switch sells very well, the people whom will be most interested in it are ones who will be leaving the 3DS platform for future purchases.

Any increased sales will merely be from the merging of the playerbases that the Wii U and 3DS aimed at. With there being some overlap, obviously.
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  #1309  
Old 01-13-2017, 02:47 AM
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In the UK they've priced it (considerably) higher than a PS4 or Xbox One. Crazy.

They need a cost reduced version, badly. Drop the detachable controllers, drop the dock, put a smaller screen on it, drop the kickstand, make it only run at "mobile clocks". Sell it as a dedicated handheld for half the price.
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  #1310  
Old 01-13-2017, 04:23 AM
chithanh chithanh is offline
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@NTMBK
Given that the dock is $90 and the Joycon is $80 if you buy them individually, Nintendo could sell the handheld alone for half the price...
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